Minecraft How to Double Jump Long Jump
How to Double Jump Long Jump Mission Impossible: *1.5 blocks* *2 blockes* The only way to do this without a jump boost potion, is with the double jumping bow technique. It's pretty hard to start off with, but you quickly learn how to time it. You can also jump longer using this method, Hitting yourself with the Punch II bow will get you about 20 blocks further. If you time it right, you could theoretically hit yourself with 4 previously fired arrows.
In addition, you can actually shoot yourself at least an additional 20 blocks. This adds up to 100+ blocks jump! This is equivalent to about 3 of my islands. That's pretty freaking far. All of the creeper's secret lies in this chest! All of the creeper's secret lies in this chest! You can now go to AudibleTrial MagmaMusen and create a free account! Get a tutorial dedicated to you, help support my channel, and get a free audiobook
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Overwatch Genji Edge Boost Trick
A lesser known trick in Overwatch is the the Genji edge boost. It essentially catapults Genji across the map at a high speed by having him dash at a horizontal ledge. This tutorial will first cover a stepbystep, keypressbykeypress breakdown of the how to do the Genji edge boost techin Overwatch,
and then go on to the gameplay ramifications that it could have. Let's slow down the first clip we saw and take a look at the inputs we need to give to the game to pull it off. In this clip, we start out by double jumping, but this is not strictly necessary. It can be done from the ground.
Then, as our crosshair reaches the cornerof the ledge, we initiate Swift Strike by pressing Shift. Immediately after that, we press and hold the Forward Movement and Jump buttons. By default, W and Spacebar. One we reach the ledge, we let go of those buttons,
and if done right, we are launched forward and upward. If done incorrectly, we may hit the ledge and climb up to it, land on the ledge at the end of our dash, fall down to the ground, or even be launched backwards or at a weird trajectory.
The way Swift Strike normally works is that Genji's velocity is reset to zero at the end of the dash. This bug somehow stops that from happening, and he retains his momentum. Oddly, the game doesn't recognize this as a wall climb, either which means you can immediately wall climb
after using the edge boost without needing to touch the ground. So that's how you do it. If you're having trouble, just ask and I'll do my best to answer, but don't bother spending hours trying tolearn this. It's likely to be patched out by Blizzard. Back when Overwatch was in beta,